FPOM is direction aware, meaning it works even if the UVs are scaled, flipped or rotated
Works great with Landscape and Mesh Terrain
Decals are also supported, adding depth to the scene.

Fast Parallax Occlusion Mapping for Unreal Engine 5
FPOM is direction aware, meaning it works even if the UVs are scaled, flipped or rotated
Works great with Landscape and Mesh Terrain
Decals are also supported, adding depth to the scene.